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| ChronoGrapher (2010) |
(in progress...coming soon) |
In collaboration with Jeff Lieberman, Eric Gunther, et al. - Chronographer is an editor for remaping individual foreground elements into separate time streams. This vision of the project is to open the arena of editing tools to allow time remapping, opening an entirely new set of possibilities for composition to the general public. |
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Soundforms is a tabletop interface for collaborative composition. The arrangement, size, shapes, and time-placement of the objects are some of the experimental parameters used to control sound output, affording a playful interface for people to experiment together with musical phrases. |
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My masters thesis at MIT, MemTable, is an interactive touch table that supports co-located group meetings by capturing both digital and physical input in its memory. The goal of the project is to demonstrate hardware and software design principles that integrate recording, recalling, and reflection during the life cycle of a project in one tabletop system. |
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"Motion Clock, Stillness Clock" visualizes the perception of time, in motion and in stillness. Eric Rosenbaum and I hacked this up for the Processing Time competition at the Boston CyberArts Festival and it was awarded first prize, an exhibit at the MIT Museum! |
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In collaboration with David Merrill and Katya Pupova, I developed a series of educational siftables applications for children. Siftables are stamp size computers that interact with each other. In both applications children develop langauge skills by manipulating the arrangment of the siftables to modify episodic narratives. |
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WordPlay is a collaborative tabletop interface for generating, organizing, and exploring ideas. Users add ideas to the table by speaking and explore related concepts by touching them. WordPlay combines speech recognition, natural language processing, and multi-touch capability to provide a forum for brainstorming and group decision making. |
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MetaDome is an immersive projection of an evolving and responsive night sky. It is a reflective and shared experience developed for a large inflatable dome. Star patterns slowly migrate in response to the movement and presence of seated viewers, evoking individual and communal awareness. Finally, a full-dome public installation! |
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Still Watching is a selectively responsive video canvas. Motionless viewers leave an impression on the canvas in proportion to the duration of their viewing. The resulting canvas is a collective history of reflective moments. |
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Please visit this project and contribute your own word association plant to the growing garden of algorithmic drawings. The form of the bulbs is based on the content of individual answers received in this survey combined with a recursive syntax that simulates plant growth. |
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An ongoing series of ephemeral, programmatic drawings using L Systems, Context Free, and Processing. Detailed textures emerge from millions of layers. The printed forms illustrate the spectrum of possibilities for each algorithm, and the films narrate a process of growth and decay. |
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A video installation portraying the complex reality of globalization and monastery tourism in Southeast Asia. Video footage from Hanoi, Bangkok, and Luang Prabong is montaged in the entrance to a sanctuary where a monk teaches proper meditation technique. |
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Drawing software that responds to touch (a drawing tablet) and sound (a microphone). A design tool for creating your own diagrams of space-time surrounding a spherical mass. Here the center of mass is relative to the position of the pen and the gravitational lines are proportional to the amplitude of sound made by the artist. |
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Deteriorating metal surfaces are magnified, combined, and projected in a dark gallery. The resulting macroscopic landscape slowly changes, an animation of time passing on a surreal but familiar planet. |
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Six luminous panels embedded in a specially designed canopy bed form a sacred sleeping space. The space presents a symmetrical mandala reflective of circular forms and structures found in nature, Tibetan Buddhist meditation ritual, and elliptical geometry. The image template was computationally generated and printed on a 1983 Schlumberger pen plotter purchased at a yard sale. |
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Organized for the Virginia Fringe Festival, this event was an inquiry into the perception of meaning in images. I collaborated with electronic music composer Matthew Burtner, Eye Response Technologies Inc., and forty art students. We used an infrared camera to record the eye movements of viewers. The results were projected outside the booth and revealed the details in the images people were intuitively drawn to. |
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A collaborative book produced in response to the two-hundredth anniversary of the departure of Lewis and Clark from Charlottesville, Virginia. The work contextualizes the consequences of western expansion and references passages found in the original expedition journals. The books were produced with digital printmaking techniques, printed with Epson archival inks, and displayed in the Charlottesville community. |
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An ongoing series of fun experiments that exploring the ephemeral nature of time in computational display. The visual display depends on how the interfaces are used.
Some series are prototypes for a future installation where drawings will respond to viewers in the gallery. |
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This virtual reality CD vividly presents the railroad as a forgotten and haunting space, and highlights the historical socioeconomic division of Charlottesville along its railroad tracks. The project includes a network of 45 linked QTVR nodes, 5 modes of operation, embedded film, and historical materials from the Holdzinger Collection. It was completed via a grant from the University of Virginia, displayed in the OutPrints Exhibition and the Newcomb Gallery, and distributed to historical railroad societies. |
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A collection of work focused on presenting images with details that prick or wound a viewer, inspiring intensely private meaning. A filmstrip and looking glass provide a metaphor to magnify "moments that pierce through our indifference". The website was launched in December of 2000 on perspectum.com. |